Archive for March 2nd, 2010

讀了 ES operating system from Google Code

花了一點時間,讀完岡坂史紀さん (Shiki Okasaka) 的這篇 [ES operating system from Google Code] 講稿。主要內容是敘述 Nintendo ES 作業系統的設計。(您沒看錯,這真的是任天堂公司釋出的一個開放原始碼作業系統)

摘錄幾個自己覺得有趣的地方:

  • Component operating system
  • It is not a goal building a simplified, decoupled UNIX implementation on top of the microkernel in the ES operating system. The primary goal has been making it possible for developers to easily create rich applications, like 3D games, using ECMAScript.
  • In ES, we want to provide more meaningful programming interfaces to the programmers from the kernel level, and we want to make the interfaces dynamically extensible.
  • Any component written for ES in C++ are simply accessible from the ECMAScript in ES.
  • If you have a great idea, please implement the most interesting part first, and demonstrate it, demonstrate your concept to the people.

把 HTML5 直接拿到 OS 這層來做應用程式,這真的是我近期看過最有趣的作業系統設計。

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不曉得有沒有辦法推 XMLTV 讓電視台廣為採用

不曉得有沒有辦法推 XMLTV 讓電視台廣為採用?如果可以的話,就可以把電視媒體納進來做 mash-up 的個人化節目表加值服務了。

這麼做的話,就可以像 SongbirdmashTape 一樣,在曲目、節目播送時自動顯示演出者的簡介、維基百科條目、相關新聞等,還可以供人做精準的網路廣告投放啊啊啊。

電視台老闆,商機、商機啊!

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